Pritechk Support  /  AI Security

Protection engineered for AI

Secure the system.
Not only the model.

We protect the data, models, agents, tools and infrastructure that turn AI into an operational system.

DEFEND / OPERATING SYSTEMFDE / ACTIVE
Control coreAI DEFENCE01 / 06
DataModelsAgentsRuntime
DesignOperateImprove
Threat surfaceData to agent action
MethodThreat-led + continuously tested
OutcomeControlled production AI

Defence across the AI lifecycle.

Focused controls informed by real AI attack paths—not a generic cyber checklist.

01

AI threat modelling

Map attack paths across data, models, agents, tools and infrastructure.

Output / Threat model
02

AI safety & guardrails

Design behavioural boundaries, safe failure and human intervention.

Output / Safety control set
03

Red teaming & evaluation

Test prompt injection, data leakage, harmful behaviour and excessive agency.

Output / Assurance evidence
04

Identity & agent security

Constrain tool access, permissions, secrets and machine identities.

Output / Agent control model
05

Model & supply-chain security

Assess models, datasets, packages, provenance and deployment artefacts.

Output / Supply-chain baseline
06

Runtime defence & response

Monitor drift, abuse, anomalous actions and AI-specific incidents.

Output / Response playbook

Threat-led. Tested continuously.

Security travels with the system from design into operation.

01

Discover

Map assets, trust boundaries and intended agency.

02

Model

Prioritise realistic adversary paths and harms.

03

Engineer

Embed controls in architecture and workflow.

04

Test

Attack the system before and after release.

05

Operate

Monitor, respond and improve continuously.

Capability your teams can operate.

01AI threat model and control architectureMITRE ATLAS / OWASP aligned
02Red-team and safety evaluation reportEvidence / findings / treatment
03Agent access and identity modelLeast privilege / approvals
04AI monitoring and incident playbookDetection / response / recovery

What can your AI access—and do?

Let’s map the real attack surface and engineer controls before scale.

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